export const CRUMB_MAX_NUM = 256 // 最大食物数量
export const PLAYGROUND_WIDTH =  6144 // 地图大小
export const PLAYGROUND_HEIGHT = 3072
export const MAP_BLOCK_WIDTH =  10 //位运算 移位

export const ENEMY_SNAKE_NUMBER = 10 // 敌方蛇得数量
export const PLAYER_INIT_LENGTH = 5 //初始长度
export const INTERVAL_PATH_POINT = 2 // 位运算移位
export const INIT_SPEED = 11 // 蛇初始速度

export const GROW_SCORE_POINT = 50 // 得分系数， 十分增加一个节点
export const ROTATE_SPEED = 0.0025 * 360 // 转动速度
export const NORMAL_AI_UPDATE_INTERVAL = 30

export const MAX_PROP_NUM = 100 // 道具最大数量
export default {
	SCREEN_WIDTH: undefined,
	SCREEN_HEIGHT: undefined,

	PLAYGROUND_WIDTH,
	PLAYGROUND_HEIGHT,

	MAP_BLOCK_WIDTH, //位运算 移位
	ENEMY_SNAKE_NUMBER,

	PLAYER_INIT_LENGTH,

	INTERVAL_PATH_POINT,
	INIT_SPEED,
	ROTATE_SPEED,
	GROW_SCORE_POINT,
	NORMAL_AI_UPDATE_INTERVAL
}